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[RELEASED]F1 2016 Codemasters by Patrick34 v0.5

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[RELEASED]F1 2016 Codemasters by Patrick34 v0.5

Post  Patrick34 on Fri 16 Dec - 10:00


So here is a "beta" version of F1 2016 Codemasters cars converted to rFactor by myself.
Mod base is my 2016 mod,so don't be surprise if it's quite similar to my "normal" 2016 mod,in fact I think that only Car models changed.
I decided to trust in Peter's physics updates he made for 2016 1.0 and to include them in this mod,I hope you will like them Smile
This mod couldn't be possible without Dave Noonan,the maker of this wonderful tool : 3DSimEd.
We can open F1 2016 Codemasters content and export to rFactor and also have the shaders to see F1 cars decals (Thanks to him)
That's why there is no "shaders" for the moment.
Due to Codies texture mapping,I had two choices : Having car painting and shaders (like 2016 1.0) but not having any decals and the other choice (What I choosed) is to have car paiting and car decals.
If someone know who will be able to make a shader to rFactor where we can see Paiting + Decals + Shaders,please tell me
Personnally,I tried and I didn't succeed...
Compared to F1 2016 Mod 1.0 there is a lot of things missing,
there isn't Specific track car liveries,specific models,2017 tyres,halo,test and extra drivers and some other things because it's pretty hard to work on 2016 codemastes cars.
Anyway I hope you will can enjoy this mod Smile

RFE Plugin is mandatory (Included).I also included an rFactor.exe to people with Steam version who have trouble with RFE plugin,
you just have to replace your rFactor.exe with mine (Remember to backup yours).This may works and fix your crashes Smile

Due to high quality models and textures,The mod is heavy FPS killer.I suggest you to use 4gb patch on your rFactor ( http://www.ntcore.com/4gb_patch.php ) and to use the command +fullproc (search on Internet for more information)
I suggest to use with this mod :
Very good F1 2015 trackpack made by WCP-Series

Please,if you need to take something from my mod,ask me.
It took me a lot of time to make this mod and this effort is not valued.




HOW TO INSTALL
---------------------

STEP 1
--------
a) Put all folders into your rFactor folder (Default is C:\Program Files\rFactor)
b) Replace all files.
c) Ready




Spoiler:

F1 2016 Codemasters by Patrick34 0.5
------------------------------------------------------
First version released




Spoiler:

CARS

Mercedes - Codemasters
Ferrari - Codemasters & NobbyMilo
Williams - Codemasters,NobbyMilo & Patrick34
Red Bull - Codemasters & NobbyMilo
Force India - Codemasters & NobbyMilo
Renault Sport - Codemasters & NobbyMilo
Toro Rosso - Codemasters
Mclaren - Codemasters & NobbyMilo
Sauber - Codemasters
Manor - Codemasters & Patrick34
Haas - Codemasters

//////////////////////////////////////////////////////////////////////////

SafetyCar - LMT,Patrick34,N.Acciarri
Helmets - Davide Hill,jvinu2000,JA Helmets,Patrick34,Francisco Vazquez

//////////////////////////////////////////////////////////////////////////

Mod Manager - Patrick34
Cameras - Patrick34,Ricardello
Physics - Peter (GER)
Optimisation - EuroRacers.com
RFE Adaptation - Nick9320,ebert
Menu - Patrick34,Nick9320
Logo's - Patrick34
Tyres - Codemasters,Pako
Sounds - TheSimRacer,Molle Pro,felipinhogiro
Shaders - Dave Noonan
Steering Wheels - Codemasters
LCD and LEDS - ISMT,Patrick34 & Lorenzo De Ciutiis
Suits - Francisco Vazquez


Menu songs :
01 - Forza Jules - Mark 'TDK' Knight
02 - Anything could Verstappen - Mark 'TDK' Knight



Screenshots:













PS : The screenshots may not reflet the last version of the mod.

Videos:









MEGA .RAR

MEDIAFIRE LINK COMING SOON




Size of the .rar : 759,9 MB
All versions of the 2016 mods on MEGA
Youtube Channel
My forum of my mods project
Facebook's page

Special thanks to my forum community,F1Classic and my facebook page for support.
Special thanks also to Kimo Kama,Francisco Vazquez,Ruben van den Hudding and Jeremy Troilo.


If someone wants to donate,it's here :




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Re: [RELEASED]F1 2016 Codemasters by Patrick34 v0.5

Post  FranS11 on Fri 16 Dec - 19:36

Hella cool Pat! It's incredible to have them in rF! I can't wait to race with the Codies 1.0 version! <3 Very Happy

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Re: [RELEASED]F1 2016 Codemasters by Patrick34 v0.5

Post  ddi23e on Fri 16 Dec - 22:13

Amazing work. Have you planned to convert 2016 wheels for next version? It would look even more real Wink
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Re: [RELEASED]F1 2016 Codemasters by Patrick34 v0.5

Post  nh racing on Sat 17 Dec - 0:36

Thank you Smile

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Re: [RELEASED]F1 2016 Codemasters by Patrick34 v0.5

Post  miskuamakus on Sun 18 Dec - 0:41

Thanks! Wonderful! Wink
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Re: [RELEASED]F1 2016 Codemasters by Patrick34 v0.5

Post  Jaromir83 on Wed 21 Dec - 9:32

"We can open F1 2016 Codemasters content and export to rFactor."
would u pls consider converting Codies Baku track into rF1? thanks

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Re: [RELEASED]F1 2016 Codemasters by Patrick34 v0.5

Post  bobgofaster197 on Tue 10 Jan - 14:12

Anyone done any skins yet? Thanks

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Re: [RELEASED]F1 2016 Codemasters by Patrick34 v0.5

Post  Peter (GER) on Tue 10 Jan - 18:36

Jaromir83 wrote:"We can open F1 2016 Codemasters content and export to rFactor."
would u pls consider converting Codies Baku track into rF1? thanks

Hello "Jaromir83"
You are looking for a BAKU Track Question
There is a BAKU Track from WCP. Wink
This is supposed to be from Codemasters Laughing
I only reworked this route Cool Cool

Download here:
http://www.file-upload.net/download-12204324/Baku_2016.rar.html
or here
https://mega.nz/#!0VRDGQQT!LTOc--CtO8yXDylblcgO2XOq_BcWCX7tLD3QfNyNJs0
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Re: [RELEASED]F1 2016 Codemasters by Patrick34 v0.5

Post  MSCAddict1 on Tue 24 Jan - 12:04

Looks cool! Can you try converting F1 2015 Codemasters cars to rFactor?
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Re: [RELEASED]F1 2016 Codemasters by Patrick34 v0.5

Post  miskuamakus on Tue 14 Feb - 22:03

Can't wait for Codemasters 1.0 with shaders!
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Re: [RELEASED]F1 2016 Codemasters by Patrick34 v0.5

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